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Vehicles

There's a reason it isn't called Grand Theft Public Transport.
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You can view the pre-release Vehicle page here. Please note that selecting too many columns may result in the page becoming skewered, depending on your resolution. All data is taken straight from game files.

VEH:string(5) "Array"
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Please choose from the following options: Type: Unit: Sort By:
Manufacturer Mass Stat Value?Every time a vehicle is destroyed, this value is added to the 'Total Property Destroyed' statistic.
Buoyancy?The percentage of the vehicle that is submerged when in water.
Knots
Deformation Resistance?This determines how easily a vehicle is dented/deformed in a collision, but does not affect performance unless an axle or body part is distorted enough to inhibit driving. Weapon Resistance?This determines a vehicle's resistance to weapon fire - specifically how much damage it can take before exploding. Almost all vehicles share an identical value for this field. Collision Durability?Repeated crashes will lessen a vehicle's ability to perform. Very bad damage isolated to any part of the vehicle can cause it to not start or even explode. Engine Durability?A damaged engine deteriorates rapidly in efficiency. Vehicles with better engine durability can keep going for longer periods of time.

Boats


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Vehicle Weapon Resistance Engine Durability
 
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